Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
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Re: Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
But is their a way to get all the options on the post processor for locking brake etc. so that i can use same post for multiple operations and not just simultaneously moves?
i use the brake when doing just 3+1 only some opps are complete 4 axis simultaneous.
i use the brake when doing just 3+1 only some opps are complete 4 axis simultaneous.
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Re: Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
What is your M code for the brake?
Right now there is no option build in to clamp a rotary axis and by default noting in CNC12 build in to do this.
Uwe
Right now there is no option build in to clamp a rotary axis and by default noting in CNC12 build in to do this.
Uwe
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Re: Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
No what im saying is cant we use the same post processor in the community version. That has all these features.
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Re: Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
That has all the clamp and and rotary on and off etc. when i use this one it does the brake on and off in g-code like its suppose too. just would like to use one post processor for all the centroid opps. 3 axis or 4 with or without brake.
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Re: Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
Is there a way I can customize the post so fusion 360 can display all of the travel moves? I’m interested in seeing the tool change moves so I can better see collision.
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Re: Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
This is not done in the PP. Select all tool paths in fusion to see all moves.
Uwe
Uwe
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Re: Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
Thank you for the response. Maybe I was not communicating very well. I have a machine built in the machine builder and it works accordingly. To see the machine moves from home to tool change position to touch off is not showing in the simulator. All the links and moves from the retract positions are present. All the tool view options in the simulation are checked to show.
https://forums.autodesk.com/t5/fusion-m ... p/13071077
This thread shows checking a box in the PP import page to show connections moves before, during and after the operations. It seems as fusion has built stock machines with the option to show the moves I am referring to. I’m thinking there is a line of code in the PP that allows the script loaded to use the machine builder to reference the travel minimum, maximum, home, and tool change to simulate all the moves in the simulation, not just the tool paths.
I hope this makes a little more sense.
TIA
https://forums.autodesk.com/t5/fusion-m ... p/13071077
This thread shows checking a box in the PP import page to show connections moves before, during and after the operations. It seems as fusion has built stock machines with the option to show the moves I am referring to. I’m thinking there is a line of code in the PP that allows the script loaded to use the machine builder to reference the travel minimum, maximum, home, and tool change to simulate all the moves in the simulation, not just the tool paths.
I hope this makes a little more sense.
TIA
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Re: Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
Ok now I understand what you want.
I will check it out the next days.
Uwe
I will check it out the next days.
Uwe
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Re: Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
It is already simulation the connection moves in the simulation if you turn this feature on:
They will be only visible in the machine simulation and they rotate with the part after one toolpath is done
Uwe
They will be only visible in the machine simulation and they rotate with the part after one toolpath is done
Uwe
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Re: Fusion 360 Mill Post Processor for CNC12 with additional Features (New Community Version 1.0)
Well I will have to look again to see if I have missed something when I get home. Unfortunately, when I edit the machine and choose the current community_v1.0 PP, I don’t see the check box. That’s exactly what I was hoping to find.
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