My turret has to reverse to lock in. My real question was why is the default set to 0.5 of a turret position or half a position? That half a position nearly broke my turret. The most mine goes is 0.001 of a rotation. I was wondering what machine has a turret that can handle half a position? I was really asking to see if I'm doing something wrong with my 0.001 rotation setting.Allin1Chris wrote: ↑Thu May 04, 2023 4:57 pm Some turrets require to reverse to lock the turret in place. Even though perhaps not the best solution, but the idea was that the motor would reverse enough to lock and any remaining travel, the motor will "burn" through the rest of its movement.
The M21 macro worked great!
I made the changes to the M18 macro, but I couldn't get it to do anything. I've attached a copy of it. When I execute it the motor doesn't turn at all, and nothing happens. My switch is connected to input 1. By default the input is NO until the switch is released at the index to be NC
Thanks,
Ray